username = "helet4" --change your username to your rowex useurname ipa = "26.36.85.239" porta = "2005" id = "139" --change id to 4892 58475 78482,5848 just random numbers otherwise this will make issues for other players --body parts and hats arent working yet --idk this is soon --oh and you also have to use Roblox.exe then run this .txt to join this server --if you get id 14 then its universal not hosting the server or you didn't join the radmin vpn server or you have cloudflare enabled and you must disable it --heres the actual script you cant really change much and charapp is broken imao or its the server not letting you use charapp charapp = [[http://localhost/charscript/Custom.php?hat=0;http://localhost/asset/?id=111111186498048;http://localhost/asset/?id=111111186500008;http://localhost/asset/?id=111111186500036;http://localhost/asset/?id=111111186500054;http://localhost/asset/?id=111111186500064;http://localhost/asset/?id=111111186500078;http://localhost/asset/?id=1111111144076760;http://localhost/asset/?id=1111111144076358;http://localhost/asset/?id=111111163690008;http://localhost/asset/?id=111111186500036;http://localhost/asset/?id=111111186500078;http://localhost/asset/?id=111111186500064;http://localhost/asset/?id=111111186500054;http://localhost/asset/?id=111111186500008|Pastel brown;Pastel brown;Pastel brown;Pastel brown;Pastel brown;Pastel brown]] local appenabled=true local assetPropertyNames = {"Texture", "TextureId", "SoundId", "MeshId", "SkyboxUp", "SkyboxLf", "SkyboxBk", "SkyboxRt", "SkyboxFt", "SkyboxDn", "PantsTemplate", "ShirtTemplate", "Graphic", "Image", "LinkedSource", "AnimationId"} local variations = {"http://www.roblox.com/asset/%?id=", "http://www.roblox.com/asset%?id="} local app=charapp local headcolor local torsocolor local leftarmcolor local rightarmcolor local leftlegcolor local rightlegcolor local axd=0 function GetDescendants(o) local allObjects = {} function FindChildren(Object) for i,v in pairs(Object:GetChildren()) do table.insert(allObjects,v) FindChildren(v) end end FindChildren(o) return allObjects end for w in (app .. '|'):gmatch('([^|]*)|') do axd=axd+1 if axd==1 then app=w else local timesran=0 for xd in (w .. ';'):gmatch('([^;]*);') do timesran=timesran+1 if timesran==1 then headcolor=xd elseif timesran==2 then torsocolor=xd elseif timesran==3 then leftarmcolor=xd elseif timesran==4 then rightarmcolor=xd elseif timesran==5 then leftlegcolor=xd elseif timesran==6 then rightlegcolor=xd end end end end function loadapp(char) pcall(function() local bcolors=Instance.new("BodyColors",char) bcolors.Name = "Body Colors" end) local words = {} pcall(function() bcolors.HeadColor=BrickColor.new("Bright yellow") bcolors.LeftArmColor=BrickColor.new("Black") bcolors.LeftLegColor=BrickColor.new("Black") bcolors.RightArmColor=BrickColor.new("Black") bcolors.RightLegColor=BrickColor.new("Black") bcolors.TorsoColor=BrickColor.new("Black") end) pcall(function() if char:FindFirstChild("Head") then char.Head.BrickColor=BrickColor.new("Bright yellow") end if char:FindFirstChild("Torso") then char.Torso.BrickColor=BrickColor.new("Black") end if char:FindFirstChild("Left Leg") then char["Left Leg"].BrickColor=BrickColor.new("Black") end if char:FindFirstChild("Right Leg") then char["Right Leg"].BrickColor=BrickColor.new("Black") end if char:FindFirstChild("Right Arm") then char["Right Arm"].BrickColor=BrickColor.new("Black") end if char:FindFirstChild("Left Arm") then char["Left Arm"].BrickColor=BrickColor.new("Black") end end) for w in (app .. ';'):gmatch('([^;]*);') do table.insert(words, w) end function loadchar() print(app) for i,v in pairs(words) do local succ, err = pcall(function() local a=game:GetObjects(v)[1] for ii, property in pairs(assetPropertyNames) do pcall(function() if a[property] and not a:FindFirstChild(property) then --Check for property, make sure we're not getting a child instead of a property assetText = string.lower(a[property]) for _, variation in pairs(variations) do a[property], matches = string.gsub(assetText, variation, "http://localhost/asset/%?id=") if matches > 0 then replacedProperties = replacedProperties + 1 break end end end end) end a.Parent=game:GetService("Players").LocalPlayer.Character end) if err then print(err) end end end pcall(function() loadchar() end) end workspace.ChildAdded:connect(function(thing) pcall(function() if thing==game:GetService("Players").LocalPlayer.Character then loadapp(thing) end end) end) showServerNotifications = true --function made by rbxbanland function newWaitForChild(newParent,name) local returnable = nil if newParent:FindFirstChild(name) then returnable = newParent:FindFirstChild(name) else repeat wait() returnable = newParent:FindFirstChild(name) until returnable ~= nil end return returnable end function KickPlayer(Player,reason) pcall(function() _G.CSScript_OnPrePlayerKicked(Player,reason) end) if (game.Lighting:FindFirstChild("SkipSecurity") ~= nil) then do return end end Server = game:GetService("NetworkServer") if (Player ~= nil) then pcall(function() _G.CSScript_OnPlayerKicked(Player,reason) end) for _,Child in pairs(Server:children()) do name = "ServerReplicator|"..Player.Name.."|"..Player.userId.."|"..Player.AnonymousIdentifier.Value if (Server:findFirstChild(name) ~= nil and Child.Name == name) then Child:CloseConnection() print("Player '" .. Player.Name .. "' Kicked. Reason: "..reason) end end end end function newWaitForChildSecurity(newParent,name) local returnable = nil local loadAttempts = 0 local maxAttempts = 999 while loadAttempts < maxAttempts do if newParent:FindFirstChild(name) then returnable = newParent:FindFirstChild(name) break end wait() loadAttempts = loadAttempts + 1 print("Player '" .. newParent.Name .. "' trying to connect. Number of attempts: "..loadAttempts) end if (loadAttempts == maxAttempts) then KickPlayer(newParent, "Modified Client") end return returnable end function LoadCharacterNew(playerApp,newChar) if (game.Lighting:findFirstChild("DisableCustomization") ~= nil) then do return end end PlayerService = game:GetService("Players") Player = PlayerService:GetPlayerFromCharacter(newChar) local function kick() KickPlayer(Player, "Modified Client") end if (playerApp == nil) then kick() end if (not Player:FindFirstChild("Appearance")) then kick() end if ((playerApp:GetChildren() == 0) or (playerApp:GetChildren() == nil)) then kick() end local path = "rbxasset://../../../shareddata/charcustom/" local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")} for _,newVal in pairs(playerApp:GetChildren()) do local customtype = newVal.CustomizationType.Value if (customtype == 1) then pcall(function() charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value end) elseif (customtype == 2) then pcall(function() local newHat = game.Workspace:InsertContent(path.."hats/"..newVal.Value) if newHat[1] then if newHat[1].className == "Hat" then newHat[1].Parent = newChar else newHat[1]:remove() end end end) elseif (customtype == 3) then pcall(function() local newTShirt = ""; if (string.match(newVal.Value, "http") == "http") then if (pcall(function() newTShirt = game.Workspace:InsertContent(newVal.Value) if newTShirt[1] then if newTShirt[1].className == "ShirtGraphic" then newTShirt[1].Parent = newChar local oldTexture = newTShirt[1].Graphic; OldURL,OldID = oldTexture:match("(.+)=(.+)") NewURL,NewID = newVal.Value:match("(.+)=(.+)") newTShirt[1].Graphic = NewURL .. '=' .. OldID else newTShirt[1]:remove() end end end)) then --nothing print("success"); else print("fail"); newTShirt = Instance.new("ShirtGraphic") newTShirt.Graphic = newVal.Value newTShirt.Parent = newChar end else newTShirt = game.Workspace:InsertContent(path.."tshirts/"..newVal.Value) if newTShirt[1] then if newTShirt[1].className == "ShirtGraphic" then newTShirt[1].Parent = newChar else newTShirt[1]:remove() end end end end) elseif (customtype == 4) then pcall(function() local newShirt = ""; if (string.match(newVal.Value, "http") == "http") then if (pcall(function() newShirt = game.Workspace:InsertContent(newVal.Value) if newShirt[1] then if newShirt[1].className == "Shirt" then newShirt[1].Parent = newChar local oldTexture = newShirt[1].ShirtTemplate; OldURL,OldID = oldTexture:match("(.+)=(.+)") NewURL,NewID = newVal.Value:match("(.+)=(.+)") newShirt[1].ShirtTemplate = NewURL .. '=' .. OldID else newShirt[1]:remove() end end end)) then --nothing print("success"); else print("fail"); newShirt = Instance.new("Shirt") newShirt.ShirtTemplate = newVal.Value newShirt.Parent = newChar end else newShirt = game.Workspace:InsertContent(path.."shirts/"..newVal.Value) if newShirt[1] then if newShirt[1].className == "Shirt" then newShirt[1].Parent = newChar else newShirt[1]:remove() end end end end) elseif (customtype == 5) then pcall(function() local newPants = ""; if (string.match(newVal.Value, "http") == "http") then if (pcall(function() newPants = game.Workspace:InsertContent(newVal.Value) if newPants[1] then if newPants[1].className == "Pants" then newPants[1].Parent = newChar local oldTexture = newPants[1].PantsTemplate; OldURL,OldID = oldTexture:match("(.+)=(.+)") NewURL,NewID = newVal.Value:match("(.+)=(.+)") newPants[1].PantsTemplate = NewURL .. '=' .. OldID else newPants[1]:remove() end end end)) then --nothing print("success"); else print("fail"); newPants = Instance.new("Pants") newPants.PantsTemplate = newVal.Value newPants.Parent = newChar end else newPants = game.Workspace:InsertContent(path.."pants/"..newVal.Value) if newPants[1] then if newPants[1].className == "Pants" then newPants[1].Parent = newChar else newPants[1]:remove() end end end end) elseif (customtype == 6) then pcall(function() local newHat = game.Workspace:InsertContent(path.."hats/"..newVal.Value) if newHat[1] then if newHat[1].className == "Hat" then newHat[1].Parent = newChar else newHat[1]:remove() end end end) pcall(function() local newItem = game.Workspace:InsertContent(path.."custom/"..newVal.Value) if newItem[1] then if newItem[1].className == "Decal" then newWaitForChild(charparts[1],"face"):remove() newItem[1].Parent = charparts[1] newItem[1].Face = "Front" elseif newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then newWaitForChild(charparts[1],"Mesh"):remove() newItem[1].Parent = charparts[1] else newItem[1].Parent = newChar end end end) end end pcall(function() _G.CSScript_OnLoadCharacter(Player, playerApp) end) end function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID) local newCharApp = Instance.new("IntValue",Player) newCharApp.Name = "Appearance" --BODY COLORS for i=1,6,1 do local BodyColor = Instance.new("BrickColorValue",newCharApp) if (i == 1) then if (HeadColorID ~= nil) then BodyColor.Value = BrickColor.new("Bright yellow") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Head Color" elseif (i == 2) then if (TorsoColorID ~= nil) then BodyColor.Value = BrickColor.new("Black") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Torso Color" elseif (i == 3) then if (LeftArmColorID ~= nil) then BodyColor.Value = BrickColor.new("Black") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Left Arm Color" elseif (i == 4) then if (RightArmColorID ~= nil) then BodyColor.Value = BrickColor.new("Black") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Right Arm Color" elseif (i == 5) then if (LeftLegColorID ~= nil) then BodyColor.Value = BrickColor.new("Black") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Left Leg Color" elseif (i == 6) then if (RightLegColorID ~= nil) then BodyColor.Value = BrickColor.new("Black") else BodyColor.Value = BrickColor.new(1) end BodyColor.Name = "Right Leg Color" end local indexValue = Instance.new("NumberValue") indexValue.Name = "ColorIndex" indexValue.Parent = BodyColor indexValue.Value = i local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = BodyColor typeValue.Value = 1 end --HATS for i=1,3,1 do local newHat = Instance.new("StringValue",newCharApp) if (i == 1) then if (Hat1ID ~= nil) then newHat.Value = Hat1ID newHat.Name = "Hat 1 - "..Hat1ID else newHat.Value = "NoHat.rbxm" newHat.Name = "Hat 1 - NoHat.rbxm" end elseif (i == 2) then if (Hat2ID ~= nil) then newHat.Value = Hat2ID newHat.Name = "Hat 2 - "..Hat2ID else newHat.Value = "NoHat.rbxm" newHat.Name = "Hat 2 - NoHat.rbxm" end elseif (i == 3) then if (Hat3ID ~= nil) then newHat.Value = Hat3ID newHat.Name = "Hat 3 - "..Hat3ID else newHat.Value = "NoHat.rbxm" newHat.Name = "Hat 3 - NoHat.rbxm" end end local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = newHat typeValue.Value = 2 end --T-SHIRT local newTShirt = Instance.new("StringValue",newCharApp) if (TShirtID ~= nil) then newTShirt.Value = TShirtID newTShirt.Name = "T-Shirt - "..TShirtID else newTShirt.Value = "NoTShirt.rbxm" newTShirt.Name = "T-Shirt - NoTShirt.rbxm" end local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = newTShirt typeValue.Value = 3 --SHIRT local newShirt = Instance.new("StringValue",newCharApp) if (ShirtID ~= nil) then newShirt.Value = ShirtID newShirt.Name = "Shirt - "..ShirtID else newShirt.Value = "NoShirt.rbxm" newShirt.Name = "Shirt - NoShirt.rbxm" end local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = newShirt typeValue.Value = 4 --PANTS local newPants = Instance.new("StringValue",newCharApp) if (PantsID ~= nil) then newPants.Value = PantsID newPants.Name = "Pants - "..PantsID else newPants.Value = "NoPants.rbxm" newPants.Name = "Pants - NoPants.rbxm" end local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = newPants typeValue.Value = 5 --EXTRA local newItem = Instance.new("StringValue",newCharApp) if (ItemID ~= nil) then newItem.Value = ItemID newItem.Name = "Extra - "..ItemID else newItem.Value = "NoExtra.rbxm" newItem.Name = "Extra - NoExtra.rbxm" end local typeValue = Instance.new("NumberValue") typeValue.Name = "CustomizationType" typeValue.Parent = newItem typeValue.Value = 6 end function LoadSecurity(playerApp,Player,ServerSecurityLocation) local function kick() KickPlayer(Player, "Modified Client") end if (playerApp == nil) then kick() end if (not Player:FindFirstChild("Security")) then kick() end if (not playerApp:FindFirstChild("ClientEXEMD5") or not playerApp:FindFirstChild("LauncherMD5") or not playerApp:FindFirstChild("ClientScriptMD5")) then kick() end for _,newVal in pairs(playerApp:GetChildren()) do if (newVal.Name == "ClientEXEMD5") then if (newVal.Value ~= ServerSecurityLocation.Security.ClientEXEMD5.Value or newVal.Value == "") then kick() break end end if (newVal.Name == "LauncherMD5") then if (newVal.Value ~= ServerSecurityLocation.Security.LauncherMD5.Value or newVal.Value == "") then kick() break end end if (newVal.Name == "ClientScriptMD5") then if (newVal.Value ~= ServerSecurityLocation.Security.ClientScriptMD5.Value or newVal.Value == "") then kick() break end end end end function InitalizeSecurityValues(Location,ClientEXEMD5,LauncherMD5,ClientScriptMD5) Location = Instance.new("IntValue", Location) Location.Name = "Security" local clientValue = Instance.new("StringValue", Location) clientValue.Value = ClientEXEMD5 or "" clientValue.Name = "ClientEXEMD5" local launcherValue = Instance.new("StringValue", Location) launcherValue.Value = LauncherMD5 or "" launcherValue.Name = "LauncherMD5" local scriptValue = Instance.new("StringValue", Location) scriptValue.Value = ClientScriptMD5 or "" scriptValue.Name = "ClientScriptMD5" end function InitalizeTripcode(Location,Tripcode) local code = Instance.new("StringValue", Location) code.Value = Tripcode or "" code.Name = "Tripcode" end function LoadTripcode(Player) local function kick() KickPlayer(Player, "Modified Client") end if (not Player:FindFirstChild("Tripcode")) then kick() end for _,newVal in pairs(Player:GetChildren()) do if (newVal.Name == "Tripcode") then if (newVal.Value == "") then kick() break end end end end rbxversion = version() print("ROBLOX Client version '" .. rbxversion .. "' loaded.") function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Notifications) pcall(function() dofile("rbxasset://..//..//..//addons//core//AddonLoader.lua") end) pcall(function() _G.CSScript_PreInit("Server", "2008M") end) Server = game:GetService("NetworkServer") RunService = game:GetService("RunService") Server:start(Port, 20) RunService:run() showServerNotifications = Notifications game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm") PlayerService = game:GetService("Players") game:GetService("Visit"):SetUploadUrl("") if (showServerNotifications) then PlayerService.MaxPlayers = PlayerLimit + 1 --create a fake player to record connections and disconnections notifyPlayer = game:GetService("Players"):CreateLocalPlayer(-1) notifyPlayer.Name = "[SERVER]" else PlayerService.MaxPlayers = PlayerLimit end local playerCount = 0 PlayerService.PlayerAdded:connect(function(Player) -- create anonymous player identifier. This is so we can track clients without tripcodes playerCount = playerCount + 1 local code = Instance.new("StringValue", Player) code.Value = playerCount code.Name = "AnonymousIdentifier" -- rename all Server replicators in NetworkServer to "ServerReplicator" for _,Child in pairs(Server:children()) do name = "ServerReplicator|"..Player.Name.."|"..Player.userId.."|"..Player.AnonymousIdentifier.Value if (Server:findFirstChild(name) == nil) then if (string.match(Child.Name, "ServerReplicator") == nil) then Child.Name = name end end end Player.Chatted:connect(function(msg) print(Player.Name.."; "..msg) end) if (PlayerService.NumPlayers > PlayerService.MaxPlayers) then KickPlayer(Player, "Too many players on server.") else print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added") if (showServerNotifications) then game.Players:Chat("Player '" .. Player.Name .. "' joined") end Player:LoadCharacter() LoadSecurity(newWaitForChildSecurity(Player,"Security"),Player,game.Lighting) newWaitForChildSecurity(Player,"Tripcode") LoadTripcode(Player) pcall(function() print("Player '" .. Player.Name .. "-" .. Player.userId .. "' security check success. Tripcode: '" .. Player.Tripcode.Value .. "'") end) if (Player.Character ~= nil) then LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end end pcall(function() _G.CSScript_OnPlayerAdded(Player) end) while true do wait(0.001) if (game.Lighting:findFirstChild("DisableRespawns") == nil) then if (Player.Character ~= nil) then if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then wait(5) Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) elseif (Player.Character.Parent == nil) then wait(5) Player:LoadCharacter() -- to make sure nobody is deleted. LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end end end end end) PlayerService.PlayerRemoving:connect(function(Player) print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving") if (showServerNotifications) then game.Players:Chat("Player '" .. Player.Name .. "' left") end pcall(function() _G.CSScript_OnPlayerRemoved(Player) end) end) InitalizeSecurityValues(game.Lighting,ClientEXEMD5,LauncherMD5,ClientScriptMD5) Server.IncommingConnection:connect(IncommingConnection) pcall(function() game.Close:connect(function() Server:Stop() end) end) pcall(function() _G.CSScript_PostInit() end) coroutine.resume(coroutine.create(function() while true do wait(0.1) pcall(function() _G.CSScript_Update() end) end end)) end function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ItemID,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Tripcode,Ticket) local suc, err = pcall(function() client = game:GetService("NetworkClient") player = game:GetService("Players"):CreateLocalPlayer(UserID) workspace.ChildAdded:connect(function(e) if e==player.Character then loadapp(player.Character) end end) pcall(function() player:SetSuperSafeChat(false) end) pcall(function() player:SetUnder13(false) end) pcall(function() player:SetMembershipType(Enum.MembershipType.BuildersClub) end) pcall(function() player:SetAccountAge(365) end) player.CharacterAppearance=app player.Name=PlayerName or "" pcall(function() game:GetService("Visit"):SetUploadUrl("") end) end) local function dieerror(errmsg) game:SetMessage(errmsg) wait(math.huge) end if not suc then dieerror(err) end local function disconnect(peer,lostconnection) game:SetMessage("You have lost connection to the game") end local function connected(url, replicator) replicator.Disconnection:connect(disconnect) local marker = nil local suc, err = pcall(function() game:SetMessageBrickCount() marker = replicator:SendMarker() end) if not suc then dieerror(err) end marker.Received:connect(function() local suc, err = pcall(function() game:ClearMessage() end) if not suc then dieerror(err) end end) end local function rejected() dieerror("Failed to connect to the Game. (Connection rejected)") end local function failed(peer, errcode, why) dieerror("Failed to connect to the Game. (ID="..errcode..")") end local suc, err = pcall(function() game:SetMessage("Connecting to server...") client.ConnectionAccepted:connect(connected) client.ConnectionRejected:connect(rejected) client.ConnectionFailed:connect(failed) client:Connect(ServerIP,ServerPort, 0, 20) end) if not suc then local x = Instance.new("Message") x.Text = err x.Parent = workspace wait(math.huge) end end function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ItemID) game:GetService("RunService"):run() local plr = game.Players:CreateLocalPlayer(UserID) plr.Name = PlayerName plr:LoadCharacter() --plr.CharacterAppearance=app wont work bc this shitty game:GetService("Visit"):SetUploadUrl("") wait(1) plr.Character.Torso.BrickColor = BrickColor.new("Black") plr.Character["Right Arm"].BrickColor = BrickColor.new("Black") plr.Character["Left Arm"].BrickColor = BrickColor.new("Black") plr.Character["Right Leg"].BrickColor = BrickColor.new("Black") plr.Character["Left Leg"].BrickColor = BrickColor.new("Black") while true do wait(0.001) if (game.Lighting:findFirstChild("DisableRespawns") == nil) then if (plr.Character ~= nil) then if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then wait(5) plr:LoadCharacter() elseif (plr.Character.Parent == nil) then wait(5) plr:LoadCharacter() end end end end end function CSStudio() pcall(function() dofile("rbxasset://..//..//..//addons//core//AddonLoader.lua") end) pcall(function() _G.CSScript_PreInit("Studio", "2008M") end) pcall(function() _G.CSScript_PostInit() end) coroutine.resume(coroutine.create(function() while true do wait(0.1) pcall(function() _G.CSScript_Update() end) end end)) end _G.CSServer=CSServer _G.CSConnect=CSConnect _G.CSSolo=CSSolo _G.CSStudio=CSStudio CSConnect(id,ipa,porta,username,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"","","","","")